Commit History

Autor SHA1 Mensaxe Data
  Andrii Danylchenko 3820f6f78b NKAI: fix headless and compilation hai 1 ano
  Andrii Danylchenko 419d6a648b NKAI: optimize clusterization and pathfinding for object graph hai 1 ano
  Andrii Danylchenko 017fb204a1 NKAI: remove 5th dimension hai 1 ano
  Andrii Danylchenko e66ceff154 NKAI: object graph improved and optimized hai 1 ano
  Andrii Danylchenko bec2c0cac2 NKAI: fix sonar and refactoring hai 1 ano
  Andrii Danylchenko 6245adb9a4 NKAI: configurable object graph hai 1 ano
  Andrii Danylchenko b236384356 NKAI: graph add battle layer hai 1 ano
  Andrii Danylchenko a090441672 NKAI: object graph second layer not operational yet hai 1 ano
  Andrii Danylchenko 376a17409f NKAI: initial implementation of object graph hai 1 ano
  Andrii Danylchenko 35429eab52 NKAI: moddable configuration hai 1 ano
  Alexander Wilms 678cacbd25 Remove more redundant `virtual` specifiers hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Andrii Danylchenko bf54a6a7d3 Merge pull request #3537 from vcmi/nkai-fix-pathfinder-commited-tiles hai 1 ano
  Andrii Danylchenko 708e0d1107 NKAI: avoid writing to commited tiles when calculating hero chain hai 1 ano
  Andrii Danylchenko cb297793e0 NKAI: fix lock hai 1 ano
  Andrii Danylchenko 1db43a509e NKAI: fix casting FLY several times during path calculation hai 1 ano
  Andrii Danylchenko ebe155fa95 NKAI: mana recovery %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 2dd0d76412 NKAI: water and air walking %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko f1a9ae99ee NKAI: various behavior fixes, undo max_gold_preasure %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 0829593356 NKAI: composite pathfinder actions and fix for guarded bordergate %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 01980f4310 Small optimization of NKAI pathfinder %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 2434fe3f6f NK: fix AI speed %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos