Ivan Savenko
							
						 | 
						
							
							
								2e69a4769d
							
							Implemented framerate limit option (not available in UI)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b57a07b10f
							
							Restored ambient sounds functionality
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7c58a46279
							
							Removed some instances of access to `screen` surface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b1821d4442
							
							Removed some SDL access from non-SDL code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e1bd0d2a04
							
							API for custom events no longer requires SDL access
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								860fe43131
							
							Merged two mouse button enums
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6669ffd4b3
							
							Moved input-related code from SDL_Extensions to GuiHandler
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								214fc19e74
							
							CIntObject now receives mouse position as point instead of SDL event
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c3030603d
							
							Removed most SDL includes from headers, removed SDL int's
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								57ee9a9bf3
							
							Merge vcmi/beta into vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								50a0fc4fb2
							
							Removed pointer to current SDL_Event from GuiHandler
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9be38780cd
							
							Removed remaining parts of Geomeotries.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ee7a573cb8
							
							Refactoring of SDL API usage:
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								6c843bce0b
							
							SDL relative pointer for android
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								c24b89fe06
							
							2 finger rclick block adwmap scrolling and disable for iOS
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								521328addd
							
							Adding macros for targeted object binding
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7a6ad671ab
							
							Separated battle control panel into new class, refactoring of
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								1128abc593
							
							Fix hero movement animation
						 | 
						3 years ago | 
					
				
					
						
							
								   KasyanDiGris
							
						 | 
						
							
							
								fa5a14e2d8
							
							Stabilize vcmi (#488)
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								75f8c8b29a
							
							Gui cleanup4 (#446)
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440)
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								f2b7c85811
							
							Adding object construction macro with parameter
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								494872937a
							
							CGuiHandler: use std:atomic to sync breaks in event handling
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								cd98dd0b89
							
							CGuiHandler: make terminate_cond non-static
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								65e88639a3
							
							Minor: code format;
						 | 
						8 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								02fa478bfb
							
							Refactor: unified logic for notyfing CIntObjs about left/right mouse click events;
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								c4ab962cc0
							
							Fixed a few CWE-457
						 | 
						9 years ago |