Ivan Savenko
							
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								8a31aeb94b
							
							Battle animations use tick() for updates
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								03df274450
							
							Framerate manager is now in a separate file and private member of GH
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
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								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
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								b472c89276
							
							vcmi: make some CStack properties private
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4a169972f0
							
							Further refactoring to cleanup code of advmap and locplint
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
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								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								bc1aad3b26
							
							vcmi: remove deprecated CStack::getCreature()
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								e9aed2761c
							
							Fix target selection for teleport
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1fcaeba8e0
							
							Fix stack amount boxes flickering between actions
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3af829e6af
							
							Fix stack label position updates
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ce06e0f30
							
							Improved rendering of stack amount boxes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4eed0b2c9e
							
							Added workaround for Dungeon towers
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								49fa628e9b
							
							Turret creature cutoff position should match H3
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dcff463d36
							
							Fixed handling of special palette colors in palette transformations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5288e3761e
							
							Merge pull request #1764 from IvanSavenko/selectable_spellcaster
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								dc099b2a35
							
							Implemented support for multi-spell casters
						 | 
						2 years ago | 
					
				
					
						
							
								   Adriankhl
							
						 | 
						
							
							
								76a71226a2
							
							Deactivate activeStack during spellCast
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								31b718898a
							
							Fix playback of shooter animations at max speed
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								688b8db3eb
							
							Removed delays due to thread waits from battle animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7ef5163d9d
							
							Merge pull request #1581 from IvanSavenko/map_render_rewrite
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7df5c612f7
							
							Fix battle rendering
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								acdb8d6e06
							
							renamed Unicode -> TextOperations, to use for all text processing
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								34dcb4127a
							
							Removed text utilities from SDL_Extensions
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3fef2a5e1f
							
							Moved Colors to a separate file, updated includes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								64faa13b6d
							
							Merge pull request #1487 from IvanSavenko/battle_actions_refactoring
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
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								2ef33d54ab
							
							Merge branch 'develop' into battle-queue-improvement
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3b79c786b
							
							Spellcasters UI now shares handling with hero spellcasting
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								55a58596bc
							
							Mostly finished refactoring of BattleActionsController
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader
						 | 
						2 years ago |