Frank Zago
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ddfe2e6f43
Center system option window.
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16 years ago |
red1939
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142ec8e11a
Lacking VCMI library include (VLC not found).
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16 years ago |
Frank Zago
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336fee48aa
Check if a right click is in the map, so clicking on the border no longer opens an empty info windows.
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16 years ago |
Frank Zago
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e412619ce7
Info map for terrain type. Fixes bug 5.
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16 years ago |
Frank Zago
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5a9752fb8c
genWindow can center on the last mouse event instead of the screen. Fixes bug 188.
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16 years ago |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
OnionKnight
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7f5f939f4f
* Movement cursor shown for unguarded enemy towns.
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16 years ago |
OnionKnight
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03f2137cab
Small fix so vertical garrisons get right-click information.
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
Michał W. Urbańczyk
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df87b34662
* fixes for moving War Machines
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16 years ago |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 years ago |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 years ago |
OnionKnight
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1ef51b6888
"Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't.
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16 years ago |
mateuszb
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49a142b92e
* minor changes
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16 years ago |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
Michał W. Urbańczyk
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2af6d85c23
Various fixes and improvements, mostly for r1093
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16 years ago |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 years ago |
mateuszb
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8e63c73cf8
* flaggable objects change their color on minimap when taken over
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16 years ago |
Michał W. Urbańczyk
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fbd496b756
Infowindows for enemy towns.
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16 years ago |
Michał W. Urbańczyk
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c9cac18482
Support for infowindows on enemy heroes.
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16 years ago |
Michał W. Urbańczyk
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eb40ade906
* saving system options
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16 years ago |
Michał W. Urbańczyk
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64d9665c39
* fixed crash when there was flaggable building next to map edge
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16 years ago |