Historique des commits

Auteur SHA1 Message Date
  AlexVinS 9d0a1f0eef Added logging for CDummyAnimation creation (like other types) il y a 10 ans
  AlexVinS 2cb6cb7baa Remove useless durationType selector il y a 10 ans
  AlexVinS 685deddac1 Start spell-relatet files reorganisation il y a 10 ans
  AlexVinS c67f52732a Fix CSpellEffectAnimation call parameters il y a 11 ans
  AlexVinS 75b93b070d Implemented configurable hit/affect animation il y a 11 ans
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. il y a 11 ans
  Ivan Savenko a5c3ed080f Fixes 1892 - properly handle animation of dying clones il y a 11 ans
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files il y a 11 ans
  beegee1 a87363c0f1 - fixed mantis #783 - play sound when entering message in chat box il y a 11 ans
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code il y a 11 ans
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE il y a 12 ans
  beegee1 94bee3fd1b - Changed visibility of curInt member of BattleInterface from public to private and provided a getter method il y a 12 ans
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. il y a 12 ans
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( il y a 12 ans
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 il y a 12 ans
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code il y a 12 ans
  DjWarmonger b925a75ecc Tweaked Frenzy spell which now ends at the beginning of stacks turn, not at the end of turn (#1332). il y a 12 ans
  Ivan Savenko 43db5587a1 - minor fixes to battle animations il y a 12 ans
  Ivan Savenko 1a77fee7f7 more improvements for battle animations il y a 12 ans
  Michał W. Urbańczyk d4ce091d2b A patch from Gernsworth related to #1204 — spell effects will be layered along with the creatures. il y a 12 ans
  Ivan Savenko 410ec92668 Minor fixes: il y a 12 ans
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Ivan Savenko dca8e9fa6f - removed access to one wog file il y a 12 ans
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names il y a 12 ans
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui il y a 12 ans