Ivan Savenko
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 months ago |
Xilmi
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e374f24016
complete Building-costs as evaluation-context
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1 year ago |
Andrii Danylchenko
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02ea497951
NKAI: speedup exploration a bit
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1 year ago |
Andrii Danylchenko
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820f0e0c1a
NKAI: port exploration from VCAI
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1 year ago |
Andrii Danylchenko
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ed76d8a652
NKAI: allow multiple tasks to be executed from one calculation
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1 year ago |
Andrii Danylchenko
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728f673763
NKAI: remove static ai field
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1 year ago |
Ivan Savenko
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45c971a405
Replace throws() with nothrow
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1 year ago |
Andrii Danylchenko
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ebe155fa95
NKAI: mana recovery
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2 years ago |
Konstantin
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86f5d6de69
vcmi: modernize headers
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2 years ago |
Andrii Danylchenko
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eeea01d778
NKAI: namespace
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3 years ago |
Andrii Danylchenko
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2434fe3f6f
NK: fix AI speed
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3 years ago |
Andrii Danylchenko
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b4241670ba
Nullkiller: rename VCAI to AIGateway
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4 years ago |
Andrii Danylchenko
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bc95e4b935
Fix tbb build
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4 years ago |
Andrii Danylchenko
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1aa81530cb
Nullkiller: cancel heavy decomposition on shipyards
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4 years ago |
Andrii Danylchenko
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0ffc7c3b94
Nullkiller: turn limit for main heroes
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4 years ago |
Andrii Danylchenko
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3d91f2e988
Fix defence crashes and hangs
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4 years ago |
Andrii Danylchenko
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e385c83a88
Nullkiller - rewrite decomposition, decomposition cache, morale management
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4 years ago |
Andrii Danylchenko
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35a1167f3d
Nullkiller: refactoring and stabilization of gather army & clusterization
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4 years ago |
Andrii Danylchenko
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3e9bf9b662
Nullkiller: try to fix build
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4 years ago |
Andrii Danylchenko
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0705ee595a
Nullkiller: object clusterizer
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4 years ago |
Andrii Danylchenko
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8f8c5ca255
Nullkiller: initial decomposition
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4 years ago |
Andrii Danylchenko
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223a52b3d1
Nullkiller: Try to join behavior and goal and see what come out of it.
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4 years ago |
Andrii Danylchenko
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af0dcf97c4
Nullkiller: initial cleanup of unused code
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5 years ago |
Andrii Danylchenko
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b7b615ec70
Nullkiller: stabilisation fixes
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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4 years ago |
Andrii Danylchenko
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af9261d428
NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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4 years ago |
Andrii Danylchenko
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e6eb9ccc03
Nullkiller: dismising and hiring hero in order to defend town
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4 years ago |
Andrii Danylchenko
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bcf8db3d05
Nullkiller: startup scripts
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4 years ago |
Andrii Danylchenko
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ffa626dc2f
AI: add ExecuteChain goal
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4 years ago |