Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr il y a 7 mois
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode il y a 7 mois
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked il y a 9 mois
  Ivan Savenko 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks il y a 1 an
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement il y a 1 an
  Ivan Savenko 8346d71c98 Remove more subID access il y a 2 ans
  Ivan Savenko 87957e74c1 Replaced boost::thread_specific_ptr with thread_local il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin 7a5775a9f9 vcmi: use std::optional il y a 2 ans
  Konstantin 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
  Ivan Savenko 33a9aa8ee5 Reduced log to console il y a 2 ans
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly il y a 5 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  Dmitry Orlov 5e0023704b Fix PQ issues while calculating paths il y a 5 ans
  Dydzio 55b000fb64 Fix crash caused by FuzzyLite destructor il y a 6 ans
  Alexander Shishkin 6165954e40 Merge pull request #546 from nullkiller/ai-pathfinding-update-paths il y a 6 ans
  Dydzio e6baba3ca0 Disable tactical advantage engine until rework il y a 6 ans
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access il y a 6 ans
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel il y a 6 ans
  Arseniy Shestakov f06c8a8725 VisitObjEngine: avoid crashes if object is no longer visible il y a 6 ans
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. il y a 6 ans
  AlexVinS 4b5910c2f4 VCAI performance improvements il y a 6 ans
  DJWarmonger 2e20dce71f Fixed random hack that broke VCAI in recent commit. il y a 6 ans
  Andrii Danylchenko edc5abe49d AI: tweak explore to work with new pathfinding. il y a 6 ans
  Andrii Danylchenko e1b922f7b8 AI goals refactoring (#524) il y a 7 ans
  Dydzio 3e6cdb28bc Promote no AI value message to error, shouldn't happen without mods il y a 7 ans
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat il y a 7 ans
  Dydzio 9ef0481610 object value terms rework il y a 7 ans
  Dydzio 71a3852be4 Fix some flaws of old fuzzy engines il y a 7 ans
  Dydzio 69e142c2b9 Change fuzzy engines activation method il y a 7 ans