MichalZr6
|
ecdd394bb1
Use BattleHex as const ref wherever possible
|
9 months ago |
Ivan Savenko
|
2a05fbdd50
Unified handling of battle sides ID's
|
1 year ago |
Ivan Savenko
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 years ago |
Ivan Savenko
|
81242d3500
Fixed ending of battles due to retreat/surrender
|
2 years ago |
Ivan Savenko
|
013417fb7e
Code cleanup
|
2 years ago |
Konstantin
|
93c2bbf9ab
vcmi: modernize lib/battle
|
2 years ago |
Andrii Danylchenko
|
82a9f82e1c
BattleAI: retreat
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Dydzio
|
e50efdc279
Creature spellcast refactor (#569)
|
6 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
AlexVinS
|
64d9dadd64
Logging cleanup.
|
8 years ago |
ArseniyShestakov
|
9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
|
8 years ago |
AlexVinS
|
4f8c7bd4bb
CStack refactoring
|
8 years ago |
FeniksFire
|
8ccdda6d2d
Improve formatting, update other config information about includes.
|
8 years ago |
FeniksFire
|
4113bdab01
Moving some files from lib to the battle subdirectory.
|
8 years ago |