Ivan Savenko
|
d98b7b93e0
Restore UnitStateMagicTest's
|
2 月之前 |
Ivan Savenko
|
1e3e2f665c
Remove strange & unused double-selector logic
|
3 月之前 |
Ivan Savenko
|
e0de65d56c
Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic
|
4 月之前 |
Ivan Savenko
|
83b9a8d750
Fixes for regressions
|
9 月之前 |
Laserlicht
|
5c6ce47371
better fix
|
9 月之前 |
Ivan Savenko
|
95a07ee5cb
Use bonus system cache whenever possible
|
10 月之前 |
K
|
462c79e190
remove never used code in CBonusSystemNode
|
1 年之前 |
Ivan Savenko
|
162535e6d8
Workaround on crash on visiting configurable building with "bonus"
|
1 年之前 |
Ivan Savenko
|
2c4cad7d9c
Slight simplification of bonus system node class
|
1 年之前 |
Ivan Savenko
|
ac925bb786
Renamed new types for consistency with code style
|
2 年之前 |
Ivan Savenko
|
b394158dc9
Bonus Source ID now uses metaidentifier
|
2 年之前 |
Ivan Savenko
|
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
|
2 年之前 |
Konstantin P
|
8600e3035a
IBonusBearer: split cached methods
|
2 年之前 |
Konstantin P
|
45ca449f2c
vcmi: more optionals in bonuses
|
2 年之前 |
Konstantin
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 年之前 |
Konstantin
|
29c76fb9bf
HeroBonus: split BonusList
|
2 年之前 |
Konstantin
|
4866c2fe5c
vcmi: split IBonusBearer
|
2 年之前 |