Commit historia

Upphovsman SHA1 Meddelande Datum
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 1 månad sedan
  Laserlicht 134017a7cd basic multiplayer support 2 månader sedan
  Michał Zaremba 3e486a779d Fix incrementing conn and player IDs 2 månader sedan
  Michał Zaremba 35543bef7a Revert "Fix incrementing PlayerConnectionID" 2 månader sedan
  Michał Zaremba ea261ae48f Rework handling some errors and uncought exceptions 3 månader sedan
  Laserlicht 75f965c93a remove allresources 3 månader sedan
  Michał Zaremba 48a683ae49 Fix incrementing PlayerConnectionID 3 månader sedan
  Michał Zaremba 44557c3558 Fix PlayerConnectionID regression 4 månader sedan
  Ivan Savenko 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 6 månader sedan
  Ivan Savenko 3576efc3f3 Initial version of antilag support 6 månader sedan
  Ivan Savenko 58de180083 Split CConnection into GameConnection and IGameConnection classes 6 månader sedan
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer 6 månader sedan
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 5 månader sedan
  Ivan Savenko 2cd29c1893 Rework campaign bonuses storage in type-safe form 7 månader sedan
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code 7 månader sedan
  Ivan Savenko 508c54c23a Fix game startup 7 månader sedan
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 7 månader sedan
  Ivan Savenko 4b30336d03 Fix issues detected by Sonar 7 månader sedan
  Ivan Savenko 71d742ab19 Fix handling of campaign bonus where player can select color to play 8 månader sedan
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 8 månader sedan
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 8 månader sedan
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer 9 månader sedan
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 10 månader sedan
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 9 månader sedan
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack 10 månader sedan
  Ivan Savenko 5f052165fe Fix missing names for some threads 10 månader sedan
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 10 månader sedan
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 månader sedan
  Ivan Savenko 0548f325e4 Merge branch 'master' into 'develop' 10 månader sedan
  Ivan Savenko 4b824d05e2 Do not allow heroes banned for player as starting heroes 10 månader sedan