Historique des commits

Auteur SHA1 Message Date
  Andrej Dudenhefner b1ad3df598 refactor onPlayerEndsGame into removePlayer and resumeTurnOrder for separation of concerns il y a 2 semaines
  Andrej Dudenhefner 85824770db remove WINNER and LOSER players from turnOrder il y a 2 semaines
  Laserlicht ed562e42ba battleonly gui il y a 2 mois
  Laserlicht 4d37fe631b battle only basic implementation il y a 2 mois
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer il y a 6 mois
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access il y a 7 mois
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer il y a 8 mois
  Ivan Savenko bdae7285ae Objects list is now private member of CMap il y a 9 mois
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors il y a 9 mois
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack il y a 9 mois
  Ivan Savenko f210bd9cb3 Fix crash on winning map on 7-day town timer running out for enemy il y a 10 mois
  Laserlicht 6af8b62dfd more strings; camelcase il y a 1 an
  Laserlicht 78e933a968 add broadcast to translation il y a 1 an
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions il y a 1 an
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player il y a 1 an
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop il y a 1 an
  Ivan Savenko 6300473ff8 Block AI from acting at the same time as guest-human during simturns il y a 1 an
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
  Ivan Savenko 2ff28f6957 Merge pull request #4018 from IvanSavenko/voting il y a 1 an
  Ivan Savenko 215b279ea8 Contact between allies will no longer break simturns il y a 1 an
  Ivan Savenko e04c662bc9 Owned object in range of enemy heroes now break simturns il y a 1 an
  Ivan Savenko 10b50cd905 It is now possible to vote for simturns and turn timer changes il y a 1 an
  Ivan Savenko 5010344df0 Added serialization of turn timer handler il y a 1 an
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart il y a 1 an
  Ivan Savenko 45a3d04d25 Fix simturns termination check il y a 1 an
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder il y a 1 an
  Ivan Savenko cd526a5e15 Send notifications when simultaneous turns end il y a 2 ans
  Ivan Savenko a3adfcf7a7 Do not attempt to start a new turn on game end il y a 2 ans
  Ivan Savenko 80b82cc026 Remove invalid assert - may trigger on human player defeat il y a 2 ans
  Ivan Savenko 18c0217679 Relaxed ordering requirements - player can start turn even if players il y a 2 ans