Commit History

Autor SHA1 Mensaxe Data
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; %!s(int64=10) %!d(string=hai) anos
  Fay 4b248c2762 World view impl -- initial; %!s(int64=10) %!d(string=hai) anos
  AlexVinS eebf65e88f Merge branch 'develop' into SpellsRefactoring4 %!s(int64=11) %!d(string=hai) anos
  AlexVinS 3bca68fd2d Initial refactoring %!s(int64=11) %!d(string=hai) anos
  AlexVinS 65ed0ec356 Trying to fix random freeze %!s(int64=11) %!d(string=hai) anos
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK %!s(int64=11) %!d(string=hai) anos
  AlexVinS f1ab328a09 Cleanup %!s(int64=11) %!d(string=hai) anos
  DjWarmonger c094e70784 Replaced legacy sprintf with boost::format. %!s(int64=11) %!d(string=hai) anos
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) %!s(int64=11) %!d(string=hai) anos
  AlexVinS 66b022f93e initializer lists part1 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects %!s(int64=11) %!d(string=hai) anos
  DjWarmonger ec8476d43a Compile fixes for Visual. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b551bdb725 Final part of the merge %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop %!s(int64=11) %!d(string=hai) anos
  Karol 53ab0593b7 VCMIDirs update #6 %!s(int64=11) %!d(string=hai) anos
  Karol 958839668c VCMIDirs update #5 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko e692f3f520 Implemnted enemy turn speed selection: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts %!s(int64=11) %!d(string=hai) anos
  rhn c8929b364b fixed typo %!s(int64=11) %!d(string=hai) anos
  rhn e4fce8fc8f fixed object types playing sounds %!s(int64=11) %!d(string=hai) anos
  rhn a491c11305 Fixed sound effect when hero disappears %!s(int64=11) %!d(string=hai) anos
  rhn e9534603c2 Fixed sound on object pickup with dialog %!s(int64=11) %!d(string=hai) anos
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 647b9c683f Reorganized client source tree: %!s(int64=11) %!d(string=hai) anos