Историја ревизија

Аутор SHA1 Порука Датум
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. пре 8 година
  ArseniyShestakov 1c0d4e3f6f Fix filenames in file headers пре 10 година
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) пре 12 година
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) пре 12 година
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck пре 12 година
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator пре 12 година
  mateuszb 8769f67c5d * JsonReader can convert to enums пре 12 година
  beegee1 156aa6e4d9 * Updated class - file - handling пре 14 година
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex пре 14 година
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. пре 14 година
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. пре 15 година
  mateuszb 957f1764d7 * some progress in StupidAI пре 15 година
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state пре 15 година
  Michał W. Urbańczyk 2cf6729eee Towards duel support. пре 15 година