Ivan Savenko
							
						 | 
						
							
							
								dfeeeb1f5f
							
							Removed no longer used
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								34123c7f07
							
							Minor refactoring of mouse input handling
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c77f8482e3
							
							Replaced event handling break system with key capturing
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0e70f2998f
							
							SDL event handling is now done exclusively in input handler
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5e86b00dda
							
							Moved input handling from GuiHandler to set of classes in eventsSDL dir
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6012e0cb45
							
							Minor code reorganization
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d5d0ca96a8
							
							Minor fixes and cleanup
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1f513fd280
							
							Extracted event management from GuiHandler and CIntObject
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								008a1ebec4
							
							split massive handleCurrentEvent method into per-event parts
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ad3e54e6c0
							
							Reduced usage of topWindow() method
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7838190ef4
							
							Moved window stack management from GuiHandler to new class
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f84c2c3bb5
							
							Removed getFrameDeltaMilliseconds from gui handler
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8a31aeb94b
							
							Battle animations use tick() for updates
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3ecdff2a21
							
							FramerateManager now uses chrono instead of SDL_Ticks
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								03df274450
							
							Framerate manager is now in a separate file and private member of GH
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e26b18c139
							
							Rename & cleanup of WindowHandler -> ScreenHandler
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fd3933e589
							
							Support for changing resolution without game restart
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0000541291
							
							Fixed map rendering
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b4e7093c01
							
							Added IWindowHandler interface for OS screen/window utilities
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								28f41bb472
							
							Moved remaining render-related code from CMT
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c688411bab
							
							Extracted window management from CMT to new class
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dea10e6091
							
							Use more descriptive names for hotkeys
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								832e56e005
							
							Implementation of (very basic) shortcuts system
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dfa2e2a349
							
							Merge beta into develop
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								07230f3b47
							
							Attempt to fix stack splitting on macos
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   krs
							
						 | 
						
							
							
								3194999809
							
							Add SHIFT + hover shortcut to show movement highlight while pressed.
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8fe8c0f3b
							
							Converted timer event into tick event that is called every frame
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								5366f9190e
							
							vcmi: reduce boost::lexical_cast usage
						 | 
						há 2 anos atrás | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e69a4769d
							
							Implemented framerate limit option (not available in UI)
						 | 
						há 2 anos atrás |