Ivan Savenko
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e1799379dd
Terrain/Road/River handler are now in compileable state
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2 years ago |
Ivan Savenko
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1468f6aded
Converted terrainTypeHandler into proper handler class
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2 years ago |
Ivan Savenko
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2cbe6bcb47
Added common method to get names of hardcoded mod scopes
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2 years ago |
Ivan Savenko
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861a6849f9
Added possibility to define per-town tower icon for battle queue in siege
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2 years ago |
lainon
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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2 years ago |
Tomasz Zieliński
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20c102e648
Remove T prefix from new typedefs
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3 years ago |
Tomasz Zieliński
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f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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3 years ago |
Tomasz Zieliński
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4ea57ea7fc
A variety of suggested style tweaks
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3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Tomasz Zieliński
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494b0f0226
First version that compiles
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3 years ago |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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3 years ago |
Nordsoft91
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9d06e51631
Place proper towns in underground (#743)
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3 years ago |
Dmitry Orlov
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f861d3a509
Fix: Visiting hero should receive town bonuses during town siege
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4 years ago |
AlexVinS
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483a4689ce
Fixes for code review issues
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4 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Dmitry Orlov
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8cd1af6998
Fix: Siege crashes when creature on the archer's tower is not a shooter
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4 years ago |
Dmitry Orlov
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854a2e6c39
Feature: Mods system improvement, Part III. Bunusing buildings customization.
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4 years ago |
Dmitry Orlov
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8f331dce31
Feature: Lodestar Grail should work.
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4 years ago |
Dmitry Orlov
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d6a4767865
Mod system improvement: Patch 2
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5 years ago |
Dmitry Orlov
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934c4e511d
Special buildings support : Patch 1
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5 years ago |
Dmitry Orlov
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195fb8ff41
Mod system improvement Part I : Fix content losing after deserialization
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5 years ago |
Dmitry Orlov
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bf07cd0ad9
Mod system improvement Part I : Old saves support & MSVS build fix
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5 years ago |
Dmitry Orlov
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f4816b0824
Mod system improvement Part I : Special buildings should work in the modders towns
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5 years ago |
John Bolton
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d7e82c1087
Fixed a bad fix. Fixed more warnings.
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5 years ago |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 years ago |
Dmitry Orlov
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30426b6a44
Fix: Random map generator crashes when nativeTerrain is not specified in the mod
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5 years ago |
Alexander Shishkin
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b00e935e4d
Warnings fixes (#538)
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6 years ago |
AlexVinS
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d6f889f08a
Setup town`s war machine in finalization step
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7 years ago |
Michał Kalinowski
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26a222ac62
Change JsonType to enum class (#393)
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8 years ago |
AlexVinS
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c39cd5f951
Town building build mode fixes
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8 years ago |