Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2f5ee44cbe Fixes patrol position initialization on H3M load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 23cb47b457 Fixed several scenarios with incorrect scope for requesting identifiers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes %!s(int64=2) %!d(string=hai) anos
  nordsoft bbe51bfaf4 Fix hero experience deserialization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 729357824b Added common method for secondary skill availability checks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e06db2365d Fixes #1096 - do not propose banned skills on levelup %!s(int64=2) %!d(string=hai) anos
  nordsoft 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 557512b308 Merge pull request #1006 from AgostonSzepessy/dev/agos/small-fixes %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Agoston Szepessy 0718acdb6d Use tuple instead of vector for comparing values %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński ebe45d512d Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński e53613caa7 Fixed crash in pathfinder %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 77e43cb36f Cache Pathfinding skill %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 22b4795f86 Well, we should have some sensible exception handling in VCMI %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 1649cf2bb9 misc comments %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 665bd4346e Fix getting battlefield crash %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos