Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2f5ee44cbe Fixes patrol position initialization on H3M load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko facf77b3ae vstd::unique -> std::unique %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 909dcb82fa use ArtifactID %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 7618bc7425 Mantis-2934: fix conditions to upgrade town in h3m format parser %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov aa217236b3 check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 25f66097cc Handle RoadType by value / reference %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f804f8a326 Store RiverType by value, handle by reference %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński ebe45d512d Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 9e3c4b69c4 Minor fixes %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov a65feb29f5 Fixed: Advanced options window issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Dydzio 2f15ca9406 Do not build pseudo-buildings explicitly with events %!s(int64=6) %!d(string=hai) anos
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) %!s(int64=7) %!d(string=hai) anos
  Nikolay Shalakin 3795985de9 Eliminate warnings / errors. Pull request #388 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos