Ivan Savenko
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7b5a7f43ad
Removed includes of CGameState from headers
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10 tahun lalu |
Ivan Savenko
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c3ce4b25df
Removed all #include's of CMap.h from headers.
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10 tahun lalu |
DjWarmonger
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b3f482b8a8
Restored artifact selection & exchange, work in progress.
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10 tahun lalu |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 tahun lalu |
Ivan Savenko
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6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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11 tahun lalu |
DjWarmonger
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3ac306f501
Merge pull request #19 from vcmi/feature/mapObjects
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11 tahun lalu |
Ivan Savenko
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b2e8c92383
Cleanup:
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11 tahun lalu |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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11 tahun lalu |
DjWarmonger
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e54c816c92
Treasure piles can now cover several tiles.
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11 tahun lalu |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 tahun lalu |
DjWarmonger
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6658e173f1
- Possible fix for #1769
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11 tahun lalu |
DjWarmonger
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30b79588db
- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
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11 tahun lalu |
DjWarmonger
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e459984897
Cleanup in AI.
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11 tahun lalu |
DjWarmonger
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c708a631c1
- Improved AI logging messages
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11 tahun lalu |
DjWarmonger
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9950bc6ec3
First part of AI refactoring. Trying to split AI into three distinct parts:
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12 tahun lalu |