Historique des commits

Auteur SHA1 Message Date
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared il y a 10 ans
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper il y a 10 ans
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods il y a 10 ans
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option il y a 10 ans
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. il y a 11 ans
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero il y a 11 ans
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects il y a 11 ans
  DjWarmonger 92a62368b5 One more fix for MVS compilation il y a 11 ans
  O01eg c6238588bd Rename new files. il y a 11 ans
  O01eg ad84ae64b0 Clean up. il y a 11 ans
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h il y a 11 ans
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. il y a 11 ans
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. il y a 11 ans
  DjWarmonger b368e565ab - fixed #1714 il y a 11 ans
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration il y a 11 ans
  beegee1 68bdf71db6 - Fixed GCC compiler warnings il y a 12 ans
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. il y a 12 ans
  beegee1 2d095cf20a - Fixed days without castle counter il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. il y a 12 ans
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. il y a 12 ans
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. il y a 12 ans
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 il y a 12 ans
  mateuszb 8a8eecd063 * refactoring il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans