Commit History

Autor SHA1 Mensaxe Data
  dydzio 21f4a0ba60 Implement ranged counterattack %!s(int64=8) %!d(string=hai) anos
  Dydzio 6c8ef79727 Merge branch 'develop' into MakeWOGGreatAgain %!s(int64=8) %!d(string=hai) anos
  dydzio 4c4539b00e Rename ADVANCED_CATAPULT bonus to reflect the purpose better %!s(int64=8) %!d(string=hai) anos
  dydzio a8f04aede7 Extend creature siege support. Fix bug #2600 %!s(int64=8) %!d(string=hai) anos
  dydzio 2f1f725ae6 Code improvements, minor fixes %!s(int64=8) %!d(string=hai) anos
  dydzio 3e285c2004 Add santa gremlin missing creature ability, fix shooter init bug %!s(int64=8) %!d(string=hai) anos
  dydzio daec6d933c Add "WoG werewolf"-like ability support %!s(int64=8) %!d(string=hai) anos
  dydzio c310138fc3 Add WoG ghost ability support %!s(int64=8) %!d(string=hai) anos
  AlexVinS f8bf2c3746 Fixed http://bugs.vcmi.eu/view.php?id=2611 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev baa7a84db3 Fix memory corruption during loading artifacts from mods %!s(int64=9) %!d(string=hai) anos
  AlexVinS f124db9f61 Get rid of Bonus::sourceSpell() %!s(int64=9) %!d(string=hai) anos
  AlexVinS c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND %!s(int64=9) %!d(string=hai) anos
  AlexVinS b6368e23ab cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS f6bfba0ced Unified Dispell-related bonus selectors %!s(int64=9) %!d(string=hai) anos
  AlexVinS 96c17505ae get rid of IBonusBearer::getSpellBonuses & Selector::anyRange %!s(int64=9) %!d(string=hai) anos
  AlexVinS c243ae6f3e Get rid of IBonusBearer::getEffect %!s(int64=9) %!d(string=hai) anos
  AlexVinS 04f7b4f951 Cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 902117d812 Get rid of IBonusBearer::getBonusesCount it had only one usage %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2f7e10a06f Use range limit selector when modifying bonus lists and checking for spell bonuses %!s(int64=9) %!d(string=hai) anos
  AlexVinS 245d17a9e9 Fixed typo bonus duration enum. Mod compatibility retained. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS d42947f109 Added move constructor for BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 681b3c7078 reduced code duplication %!s(int64=9) %!d(string=hai) anos
  AlexVinS 629922f43e Added move constructors for minimum required Bonus system`s classes %!s(int64=9) %!d(string=hai) anos
  DjWarmonger d188b86a50 As suggested by AVS, I made CBonusYSstemNode noncopyable. However, it is copied somewhere in the code, but I can't find it with MVS: %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 8fb5dacba2 CBonusSystemNode: get rid of non-const getBonusList %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f99ffbd074 Bonus system: use duration helpers in selecters %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 6d395bcba7 Bonus system: add turnsRemain support for ONE_WEEK duration %!s(int64=10) %!d(string=hai) anos