Karol
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a302f6c7ad
VCMIDirs update #3
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11 éve |
Ivan Savenko
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a115406fa3
Fixed data presence check
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11 éve |
Ivan Savenko
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b1285bc506
Merged GUI refactoring into develop, fixed conflicts
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11 éve |
beegee1
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5139378319
- migrated boost::function/ref/bind to std:: variants
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11 éve |
Ivan Savenko
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00cda400a1
Miscellaneous improvements for Launcher UI:
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11 éve |
Ivan Savenko
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731aedf3a1
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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11 éve |
Ivan Savenko
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647b9c683f
Reorganized client source tree:
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11 éve |
AlexVinS
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679dd64ff9
Make scale a parameter of "open" methods
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11 éve |
AlexVinS
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18f34e14f8
set scale to off by default
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11 éve |
AlexVinS
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8a488aeb86
Cleanup
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11 éve |
AlexVinS
|
ecc7b8e05a
Draw cursor on each frame. Fix TTF rendering under cursor.
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11 éve |
AlexVinS
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c948891fc6
Fix threaded handlers initialization, cleanup
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11 éve |
AlexVinS
|
5a029c88d1
cleanup
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11 éve |
AlexVinS
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195eae48ca
Merge branch 'develop' into SDL2
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11 éve |
Ivan Savenko
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a0689fa377
Refactoring of hoverText from objects:
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11 éve |
AlexVinS
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3b8d0e44d4
Merge branch 'develop' into SDL2
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11 éve |
AlexVinS
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d707e55472
restore inGuiThread flag
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11 éve |
AlexVinS
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41a0319985
remove separate GUI thread
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11 éve |
AlexVinS
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15fe37133c
Fix compilation with SDL1
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11 éve |
Ivan Savenko
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8eb661461c
- vcmi compiles with SDL2 on Linux, video player is disabled for now
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11 éve |
AlexVinS
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3db7fb4f63
Still try to fix opengl backend
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11 éve |
AlexVinS
|
d289c6a34a
Prefere opengl rendering
|
11 éve |
AlexVinS
|
5bb3d859eb
Nice fullscreen mode++
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11 éve |
AlexVinS
|
ac2896da42
Implemented SDL2 unicode input. Hotkeys are sill broken.
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11 éve |
AlexVinS
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d50976bf4a
restore some SDL1 code in CMT.XXX
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11 éve |
AlexVinS
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0ef16feca9
Refactoring towards backward compatibility (WiP)
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11 éve |
AlexVinS
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1597254399
just a few tweaks and it works!
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11 éve |
AlexVinS
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cd81e85a61
fix loading to pregame. Looks awful. More work to do.
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11 éve |
AlexVinS
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e072b2664f
fix pixel format
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11 éve |
AlexVinS
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62d42465de
fix compilation
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11 éve |