Ivan Savenko
|
e3231db1c9
- primaryResource and warMachine now use string ID
|
13 years ago |
Ivan Savenko
|
1c5a4c669c
- merged minimap.json into terrains.json
|
13 years ago |
DjWarmonger
|
9d68b9d58d
Compile fix. Keep StdInc consistent.
|
13 years ago |
beegee1
|
53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
|
13 years ago |
beegee1
|
e08db9790b
* Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse)
|
13 years ago |
beegee1
|
c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
|
13 years ago |
beegee1
|
105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
|
13 years ago |
Ivan Savenko
|
fc85e08a64
- clang and gcc 4.5 compatibility
|
13 years ago |
Michał W. Urbańczyk
|
9707e73eda
MSVC compile fixes:
|
13 years ago |
beegee1
|
a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
|
13 years ago |