Commit History

Author SHA1 Message Date
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
  DjWarmonger 730cbd930a Parsing for new artifact format: http://wiki.vcmi.eu/index.php?title=Artifact_Format 13 years ago
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 years ago
  Ivan Savenko c071a03a8a - fix for #1135 13 years ago
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 years ago
  Ivan Savenko 13de841e10 - minor tweaks to quest window 13 years ago
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 years ago
  mateuszb b4edd10e6c * beegee's comments patch 14 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago
  mateuszb 6ebfe25f86 * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). 15 years ago
  Ivan Savenko 8319e5e703 - town events implemented 15 years ago
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes 15 years ago
  mateuszb 9445e5b184 * small refactoring 15 years ago
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. 15 years ago
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 16 years ago
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 years ago
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
  mateuszb f22570712e * again, please don't include headers in headers if not necessary 16 years ago
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. 16 years ago
  Frank Zago c7a307dfed Compile fix. 16 years ago
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 years ago
  Michał W. Urbańczyk fbd496b756 Infowindows for enemy towns. 16 years ago