提交历史

作者 SHA1 备注 提交日期
  AlexVinS 3216422307 Fixed a few CWE-457 9 年之前
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 年之前
  Arseniy Shestakov b0045fa357 Fix TurnInfo memory leaks 9 年之前
  Arseniy Shestakov b4a35f9c62 CPathfinderHelper: fix memory leak 9 年之前
  Arseniy Shestakov 30189a386f CPathfinder: fix and improve sail-land transition checks 9 年之前
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 年之前
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 年之前
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 10 年之前
  ArseniyShestakov 9490a5d66d CPathfinder: deny transit to land blockvis objs from water layer 10 年之前
  ArseniyShestakov bf9ac7318a CPathfinder: change cost calculation sequence for embark / disembark 10 年之前
  ArseniyShestakov 2724a67a27 CPathfinder: add border gate support and use passableFor 10 年之前
  ArseniyShestakov ab92123da3 CPathfinder: improve support for visits and battles in teleports 10 年之前
  ArseniyShestakov a430769b44 CPathfinder: fix possible crash when using invisible teleport exit 10 年之前
  ArseniyShestakov c3e5231146 CPathfinder: avoid pathing through hero standing on Subterranean Gate 10 年之前
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 年之前
  AlexVinS 947edc0693 Merge branch 'develop' into feature/VCMIMapFormat1 10 年之前
  AlexVinS 6552acdff6 Check coastal tile OTF 10 年之前
  ArseniyShestakov 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 年之前
  ArseniyShestakov 82ce58eceb CPathfinder::initializePatrol: don't pass valid PlayerColor 10 年之前
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 年之前
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 年之前
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange 10 年之前
  ArseniyShestakov df4515901d CPathfinder: fix special movement boundary check 10 年之前
  ArseniyShestakov f4c06660e4 CPathfinder::evaluateAccessibility: apply more optimizations 10 年之前
  ArseniyShestakov 2632389aaf CPathfinder: bring FoW reference back to avoid performance loss 10 年之前
  ArseniyShestakov 6dacb84404 CPathfinder::addNeighbours: avoid allocating new vector each time 10 年之前
  ArseniyShestakov 5a87f58e09 CPathfinder: optimize checks order in calculatePaths 10 年之前
  ArseniyShestakov 8217eb3a82 CPathfinder: split isLayerTransitionPossible into two functions 10 年之前
  ArseniyShestakov a1fe2ebc44 Pathfinding: restore gamestate usage to avoid overhead 10 年之前
  ArseniyShestakov 438a444443 CGHeroInstance: move native terrain check into getNativeTerrain 10 年之前