Ivan Savenko
							
						 | 
						
							
							
								e4c88d5088
							
							- moved ParseBonus to JsonNode.cpp (linkage errors)
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								4c0537c420
							
							- AI will now wander with all the heroes that have spare movement points. It should prevent stalling.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								d8cb3a34d3
							
							-Fixed crash #1037
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								6a7327d38a
							
							VCAI will now not be confused by Border Gates and attempt to find Keymaster to cross them.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								624908e403
							
							- Fixed unserialized GrowingArtifact, causing crash
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								edccbd4809
							
							Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								55c78e9f16
							
							- ComponentBox usage in 2 windows: levelup and build screen
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								10a2dfefd1
							
							VCAI will answer CommanderGotLevel query.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								235cf458d7
							
							- fixed text duplication in choice windows
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								fcdad0d323
							
							Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								613172fa45
							
							- fixed #582, #1019 and #1022
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								759f85767b
							
							Solved #985.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								18e53a1717
							
							- Fixed a scenario when AI could visit the town without picking troops, resulting in a lock
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a13a62537b
							
							- fixed crash in hero window (#963)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								665837d656
							
							- hopefully better town development for AI
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								7116377e4e
							
							More robust fix for #957 / #938.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c9af2bb251
							
							Fixed #957 / #938.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b597171f91
							
							- EXPLORE goal can now be complete soAI won't get stuck
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								05742afd60
							
							Final fix. AI heroes won't loose their turn when visiting adjacent objects.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b316be1701
							
							- Introduced a mechanism to set abstract goals for AI
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								9cbbfcf258
							
							- Fixed all bugs with battle interface. It's now more consistent.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								ee2768ab07
							
							- Some work for commanders
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								9894deee55
							
							Little, but significant improvement in AI exploration.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b4c58a5644
							
							Fixed path glitchicng.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7d706ba8a3
							
							Proper solution for locking & unlocking heroes.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								d6873d7570
							
							- No battle actions will be available during tactics phase
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								918452d37c
							
							Fixed #930.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cd4c93318d
							
							#928 and #931 should be fixed.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								aeb9cf9460
							
							- First part of battle interface rewrite. Untested. May work or not work randomly.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b5526f0f54
							
							Fixed #925.
						 | 
						13 years ago |