Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  beegee1 a87363c0f1 - fixed mantis #783 - play sound when entering message in chat box %!s(int64=11) %!d(string=hai) anos
  AlexVinS 8a3b997fa5 fix a few comments. No code changes. %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 9976fcc671 Update GUIClasses.cpp %!s(int64=11) %!d(string=hai) anos
  Macron1Robot fd1640f931 Update GUIClasses.cpp %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 9123c7a787 Fix for map tavern (video set to standard) %!s(int64=11) %!d(string=hai) anos
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day %!s(int64=11) %!d(string=hai) anos
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: %!s(int64=11) %!d(string=hai) anos
  alexvins 9cac0af7be [Spells] More spell related refactoring %!s(int64=11) %!d(string=hai) anos
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds %!s(int64=11) %!d(string=hai) anos
  alexvins 4203d69525 Part 2 of new spell configuration %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk a6f68d6870 Fixed #1726. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger b8b809bd50 Fixed #1667, #1669 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko e101caa997 Fixed possible buffer overflow on visiting tavern %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 78609871ae bugfixing: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 3779a54ddd - probably fixed 1671 %!s(int64=11) %!d(string=hai) anos
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 21c18e44a0 Components of combined artifacts will now display info about entire set. %!s(int64=12) %!d(string=hai) anos
  beegee1 c786a3076a - Refactored victory loss condition checks %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 6cb3cb006d Several minor fixes/features %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f6a3d6770f - chinese fonts now use fallback to H3 fonts for ASCII characters %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 208df34fc2 bigfixing & new file: launcher/jsonutils.cpp %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: %!s(int64=12) %!d(string=hai) anos