Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 anni fa
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code 2 anni fa
  Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum 2 anni fa
  Konstantin 8724181a0f vcmi: spell resistance rework 2 anni fa
  Konstantin c9bc3fd4e1 CSpellHandler: use getBonusBearer 2 anni fa
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 anni fa
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts 2 anni fa
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json 2 anni fa
  Konstantin P 057a33c508 SpellSchool: use identifier instead of int 2 anni fa
  Konstantin P 9e1cdc410f vcmi: replace school bonuses to unified ones 2 anni fa
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 anni fa
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 anni fa
  Konstantin fedf7d377c vcmi: remove TFaction 2 anni fa
  Konstantin 22dd97ad18 vcmi: use entilites when possible part 1 2 anni fa
  Konstantin 3bbff0588d CSpell: !isMagical() -> no sorcery and no generic spell dmg reduction 2 anni fa
  Konstantin a639bd2606 spells: rework isMagical() 2 anni fa
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system 2 anni fa
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier 2 anni fa
  Konstantin 97fc424e98 vcmi: modernize lib/spells (except adventure one, needs major rework) 2 anni fa
  Ivan Savenko 47c1803c42 Finalization of refactoring: 2 anni fa
  Ivan Savenko 5da407e822 All spell texts are now passed through translator 2 anni fa
  Ivan Savenko 6b2490903d Fix casting of massive spells by creatures 2 anni fa
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 anni fa
  Ivan Savenko f073c676f9 Merge 1.1 release into develop 2 anni fa
  Ivan Savenko bab5922951 Spells can now define color muxer effect (e.g. Bloodlust & Petrify) 2 anni fa
  Ivan Savenko 23cb47b457 Fixed several scenarios with incorrect scope for requesting identifiers 2 anni fa
  Ivan Savenko 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2 anni fa
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals 2 anni fa
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2 anni fa
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa