Andrii Danylchenko
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e66ceff154
NKAI: object graph improved and optimized
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1 year ago |
Andrii Danylchenko
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b236384356
NKAI: graph add battle layer
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1 year ago |
Andrii Danylchenko
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376a17409f
NKAI: initial implementation of object graph
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1 year ago |
nordsoft
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5b10b457cf
Fix code review suggestions
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2 years ago |
nordsoft
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5eeda3cd25
Quests mostly work
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2 years ago |
nordsoft
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bb238f9b72
New quests work
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2 years ago |
Andrii Danylchenko
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0829593356
NKAI: composite pathfinder actions and fix for guarded bordergate
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Andrii Danylchenko
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eeea01d778
NKAI: namespace
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3 years ago |
Andrey Filipenkov
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659be89a01
remove setting values that are never read
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3 years ago |
Andrey Filipenkov
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c9c79887a7
remove unused variables
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3 years ago |
Andrii Danylchenko
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fb3cda666f
Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization
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5 years ago |
Andrii Danylchenko
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7e88819105
Nullkiller: fix crash and freeze
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4 years ago |
Andrii Danylchenko
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3822d788e8
Nullkiller: allow buy army through pathfinder
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4 years ago |
Andrii Danylchenko
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e385c83a88
Nullkiller - rewrite decomposition, decomposition cache, morale management
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4 years ago |
Andrii Danylchenko
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1fdf0de75d
Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
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4 years ago |
Andrii Danylchenko
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645c393e25
Nullkiller: fix freeze on accessing guarded object
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4 years ago |
Andrii Danylchenko
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5bfe71c8f3
Nullkiller: small optimization of AIPathfinder for big maps
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4 years ago |
Andrii Danylchenko
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cebb5b296b
Nullkiller: fix priorities after refactoring
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4 years ago |
Andrii Danylchenko
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33b499976a
Nullkiller: fixes for keymaster
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4 years ago |
Andrii Danylchenko
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8f8c5ca255
Nullkiller: initial decomposition
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4 years ago |
Andrii Danylchenko
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af0dcf97c4
Nullkiller: initial cleanup of unused code
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5 years ago |
Andrii Danylchenko
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1fd838a5b9
Nullkiller: stabilisation
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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b261734905
Nullkiller AI: new prioritization engine
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4 years ago |
Andrii Danylchenko
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84e5e6ac17
Nullkiller: rework defence a bit
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4 years ago |
Andrii Danylchenko
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642f3a3fa4
Nullkiller: fix a few freezes
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4 years ago |
Andrii Danylchenko
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3a0d9fe14e
AI: adding towns and dwellings to hero chain
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6 years ago |
Andrii Danylchenko
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c1e521a544
Nullkiller - rough stabilisation
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4 years ago |
Andrii Danylchenko
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9d70b28c9b
AI: hero chain basic logic
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4 years ago |