Commit History

Author SHA1 Message Date
  Dydzio e6baba3ca0 Disable tactical advantage engine until rework 6 years ago
  Arseniy Shestakov f06c8a8725 VisitObjEngine: avoid crashes if object is no longer visible 6 years ago
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 years ago
  AlexVinS 4b5910c2f4 VCAI performance improvements 6 years ago
  DJWarmonger 2e20dce71f Fixed random hack that broke VCAI in recent commit. 6 years ago
  Andrii Danylchenko edc5abe49d AI: tweak explore to work with new pathfinding. 6 years ago
  Andrii Danylchenko e1b922f7b8 AI goals refactoring (#524) 7 years ago
  Dydzio 3e6cdb28bc Promote no AI value message to error, shouldn't happen without mods 7 years ago
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat 7 years ago
  Dydzio 9ef0481610 object value terms rework 7 years ago
  Dydzio 71a3852be4 Fix some flaws of old fuzzy engines 7 years ago
  Dydzio 69e142c2b9 Change fuzzy engines activation method 7 years ago
  Andrii Danylchenko 49c872e4ec AI: replace SectorMap with new PathfinderManager 7 years ago
  Dydzio b1651d716f Stupid typo fix 7 years ago
  Dydzio e197d22e68 Improve dwelling value evaluation 7 years ago
  Dydzio a7c2d03c87 Fixes 7 years ago
  Dydzio 72b206347f Split Fuzzy.cpp/h 7 years ago