Konstantin
|
bf67784840
vcmi: correctly show spells from SpellInt.def
|
2 years ago |
Konstantin
|
de211e9f13
vcmi: all notifications now shows inside the infobar properly
|
2 years ago |
Konstantin
|
bc228a938a
vcmi: use enum class for EComponentType
|
2 years ago |
Konstantin
|
2bd74e5c67
vcmi: use small icons for medium components
|
2 years ago |
Konstantin
|
1ca89c8492
vcmi: implement splitting by ID in infobar
|
2 years ago |
Konstantin
|
8a05f5bed7
vcmi: allow set font size on component
|
2 years ago |
Konstantin
|
da8840c499
CComponent: do not always assume 80 for text
|
2 years ago |
Konstantin
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 years ago |
Konstantin
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
Ivan Savenko
|
f8c1c46562
removed CAdvMapInt::handleRightClick method
|
2 years ago |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 years ago |
Ivan Savenko
|
05a1d7c6e3
All text for factions/towns/building are passed through translator
|
2 years ago |
Ivan Savenko
|
388ed88b5d
All artifact strings now pass through translator
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Ivan Savenko
|
e22f6283c2
Secondary skills strings are now passed through translator
|
2 years ago |
Ivan Savenko
|
5da407e822
All spell texts are now passed through translator
|
2 years ago |
Ivan Savenko
|
0e8ee929df
Renamed CCursorHandler -> CursorHandler
|
2 years ago |
Ivan Savenko
|
864990db13
Implemented Bloodlust & Petrification effect
|
2 years ago |
Ivan Savenko
|
495e0b3657
Merge remote-tracking branch 'vcmi/develop' into battleint_refactor
|
2 years ago |
SoundSSGood
|
909dcb82fa
use ArtifactID
|
2 years ago |
Ivan Savenko
|
0cae259f53
Most of rendering in BattleInt is done via canvas
|
2 years ago |
Andrey Filipenkov
|
a320af837d
fix includes in client subdirectories
|
3 years ago |
AlexVinS
|
a59e12ca5f
tweaks
|
4 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
Alexander Shishkin
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
Henning Koehler
|
abdca71828
skill names and descriptions are fully managed by CSkillHandler
|
8 years ago |
Henning Koehler
|
0357a4fe3b
enabled config of skill descriptions
|
8 years ago |
AlexVinS
|
85e952f25f
Logging cleanup 3
|
8 years ago |