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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  DjWarmonger a9ddeb665b Place large obstacles first. 11 жил өмнө
  DjWarmonger 67d8a24f0b Experiments with object distance. 11 жил өмнө
  DjWarmonger 1dd88d394f All required objects will now constitute main paths of zone (again), which should improve their shape. 11 жил өмнө
  DjWarmonger 156e19cdf6 Various optimizations based on RMG profiling. 11 жил өмнө
  DjWarmonger 0763b9a758 - Implemented object per zone limit 11 жил өмнө
  DjWarmonger be8c9c8378 Correct strength of zone guards. Logs for guard strength. 11 жил өмнө
  DjWarmonger 966873181f Do not let monsters or treasures spawn near already placed monsters. 11 жил өмнө
  DjWarmonger 927e16d9f5 Almost correct placement of all objects. 11 жил өмнө
  DjWarmonger 2a8ae6310e Better object placement and accessibility. 11 жил өмнө
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. 11 жил өмнө
  DjWarmonger 866cd6f540 Allow underground zones to connect more easily. Regression: Obstacles spawn at zone boundaries. 11 жил өмнө
  DjWarmonger ab748ae221 Somewhat better gate placement, attempt to add rocky tiles to underground zones. 11 жил өмнө
  DjWarmonger d118fbffe8 Correct placement of subterranean gates. 11 жил өмнө
  DjWarmonger 60a5c764b8 Correct zone placement & sizing for underground maps. 11 жил өмнө
  DjWarmonger 920f56969b Create random obstacles that match terrain. 11 жил өмнө
  DjWarmonger f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. 11 жил өмнө
  DjWarmonger 8e66b7168a Corrected paths & guard for large objects. 11 жил өмнө
  DjWarmonger 01355a77d8 Added "monster strength" info to templates. 11 жил өмнө
  DjWarmonger aa54803c50 Refactoring, clearing logs. 11 жил өмнө
  DjWarmonger 79da7b92ce Templates now contain info about mines. 11 жил өмнө
  DjWarmonger 93b44de63c Handling "terrain type" and "match terrain to town" options. 11 жил өмнө
  DjWarmonger 236b3ec807 Zones will get random network of passable paths inside them. Treasures will try to fill all remaining fields. 11 жил өмнө
  DjWarmonger 1a34297c33 Rearranged treasure pile info. 11 жил өмнө
  DjWarmonger 743d8dcf9f Treasure piles won't be placed at free tiles. 11 жил өмнө
  DjWarmonger c470b9606b Obstacles won't be generated around unguarded objects. 11 жил өмнө
  DjWarmonger 464ffc4afa Implemented (hopefully) original treasure randomization algorithm. 11 жил өмнө
  DjWarmonger fdb81f4d5c Reading treasure values from config. 11 жил өмнө
  DjWarmonger 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 11 жил өмнө
  DjWarmonger 7db06e6bd0 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 жил өмнө
  DjWarmonger 7f31b7dddb - Zone guards will now match template settings. 11 жил өмнө