Histórico de Commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. há 12 anos atrás
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) há 12 anos atrás
  beegee1 feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator há 12 anos atrás
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h há 12 anos atrás
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger há 12 anos atrás
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets há 12 anos atrás
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase há 12 anos atrás
  alexvins 2eb8263e51 Basic Configuration for bonus types há 12 anos atrás
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions há 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. há 12 anos atrás
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp há 12 anos atrás
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. há 12 anos atrás
  mateuszb 560315bc48 * SlotID refactoring há 12 anos atrás
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain há 12 anos atrás
  alexvins ceea466f54 [refactor] spell handling há 12 anos atrás
  mateuszb 9c1a117c1c * refactoring há 12 anos atrás
  Ivan Savenko 7e46d462b6 - compile fixes há 12 anos atrás
  mateuszb bda766b697 * refactoring há 12 anos atrás
  mateuszb 8a8eecd063 * refactoring há 12 anos atrás
  mateuszb 6ff7d61b91 * small fix há 12 anos atrás
  mateuszb d540723739 * refactoring há 12 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs há 12 anos atrás
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. há 12 anos atrás
  mateuszb d03dbf64a6 * refactoring há 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 12 anos atrás
  mateuszb af5287c193 * fixed opening custom campaign selection window há 12 anos atrás
  mateuszb 169cf3558d * changes in campaign handling há 12 anos atrás
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy há 12 anos atrás
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy há 12 anos atrás