Историја ревизија

Аутор SHA1 Порука Датум
  Michał W. Urbańczyk e9ebc7de5b wrong1 пре 16 година
  Michał W. Urbańczyk b1c0d10ece пре 16 година
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working пре 17 година
  Michał W. Urbańczyk 847a4f222c Further serialization code and refactorings. пре 17 година
  Michał W. Urbańczyk 333e1d9878 * started making support for save/load options пре 17 година
  mateuszb ca1dbfe949 changed most of std::cout to tlogX пре 17 година
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) пре 17 година
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update пре 17 година
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) пре 17 година
  Vadim Glazunov 387f8230cf gcc fixes пре 17 година
  Michał W. Urbańczyk 5e0986f9d8 * fixed defending creature in battle end window (slot id was used instead of creature id) пре 17 година
  Michał W. Urbańczyk 6233066b91 * it's possible to use other port than 3030 by passing it as an additional argument пре 17 година
  Michał W. Urbańczyk 3d147a7be8 * version set to 0.63 пре 17 година
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned пре 17 година
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC пре 17 година
  Michał W. Urbańczyk b3c5f19c0d Proper initialization of the first turn. пре 17 година
  Michał W. Urbańczyk b72d065265 Minor changes/cleanups. Adventure map is shown :) пре 17 година
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization пре 17 година
  Michał W. Urbańczyk 358ab062eb Base for netcode пре 17 година
  Michał W. Urbańczyk 9422b0d9ca Experimantal parts of netcode пре 17 година