Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop hai 1 ano
  Alexander Wilms f08c6d1ce9 Fix issues created by type replacement script hai 1 ano
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers hai 1 ano
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter hai 1 ano
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities hai 1 ano
  Ivan Savenko 3ac80e1f09 Avoid costly std vector construction %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 885dce0c27 Replace static_cast's of Identifiers with getNum call %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  nordsoft 16b147d588 Fix negative spell cost %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4e2417326 Fix crash on obstacle creation (e.g. moat) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko a7859dae39 Battle AI: archangels cast again %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  krs 756dd398c2 Added constant for BATTLE_SHOOTING_RANGE_DISTANCE %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request %!s(int64=2) %!d(string=hai) anos
  krs e348193f7e Tactics movement is limited to movement range %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now %!s(int64=2) %!d(string=hai) anos
  Konstantin P 384ee99834 vcmi: configurable teleport v2 %!s(int64=2) %!d(string=hai) anos