|  Ivan Savenko | 1fece0ce18
							
							Merge pull request #1229 from IvanSavenko/battle_improvements | 2 years ago | 
				
					
						|  SoundSSGood | d5cef0c069
							
							end of battle art assembling fix | 2 years ago | 
				
					
						|  Ivan Savenko | e9e549148d
							
							Implemented teleportation animation effect | 2 years ago | 
				
					
						|  Ivan Savenko | deffba01b9
							
							All battle effects are now fully client sided | 2 years ago | 
				
					
						|  Ivan Savenko | c79634b6a7
							
							Moved all animation ordering logic to callers | 2 years ago | 
				
					
						|  Ivan Savenko | c855823528
							
							Renamed files in client/battle to match new names of classes | 2 years ago | 
				
					
						|  SoundSSGood | 6e5932c016
							
							Apply suggested changes next part | 3 years ago | 
				
					
						|  SoundSSGood | ad47a7573c
							
							Code style. Typo. Code clean up. | 3 years ago | 
				
					
						|  SoundSSGood | 3a3b559a0b
							
							attempt to fix the build | 3 years ago | 
				
					
						|  SoundSSGood | 203c54e956
							
							BulkMoveArtifacts structure optimization | 3 years ago | 
				
					
						|  SoundSSGood | 0032947735
							
							regression fixed. Artifact assemble dialog shows multiple times. | 3 years ago | 
				
					
						|  SoundSSGood | 95ab343116
							
							Net Packs BulkMoveArtifacts structure and BulkMoveArtifacts::applyCl | 3 years ago | 
				
					
						|  nordsoft | 297f518eb0
							
							Code review tweaks | 3 years ago | 
				
					
						|  nordsoft | ea49b8cf40
							
							Cleanup code | 3 years ago | 
				
					
						|  nordsoft | 16e185343a
							
							Add host commands to control game | 3 years ago | 
				
					
						|  nordsoft | 895ec2d302
							
							Make console available during other players' turn | 3 years ago | 
				
					
						|  nordsoft | 3ff38b84a2
							
							Support hotseat over multiplier | 3 years ago | 
				
					
						|  nordsoft | a9ad583158
							
							Restore AI controlled player for client disconnection | 3 years ago | 
				
					
						|  nordsoft | 722acb2a1d
							
							Reconnection works | 3 years ago | 
				
					
						|  nordsoft | 16a5414247
							
							Reconnection partially works | 3 years ago | 
				
					
						|  nordsoft | b91bb41a80
							
							One step forward | 3 years ago | 
				
					
						|  nordsoft | 512cf014aa
							
							Freeze current state | 3 years ago | 
				
					
						|  nordsoft | f4b7cf8196
							
							Transfer player ownership to AI | 3 years ago | 
				
					
						|  Dmitry Orlov | ea2931c6ea
							
							Fix: Get rid of 'Tile is not visible' error message | 3 years ago | 
				
					
						|  Dmitry Orlov | 8cae3398ba
							
							Feature: Army Management Shortcuts should work as in HD+ Mod | 3 years ago | 
				
					
						|  Dmitry Orlov | 25d9ea1ddf
							
							Feature: Opposite Side Limiter | 4 years ago | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 years ago | 
				
					
						|  Dydzio | 9f3d718e3b
							
							Allow AI to be aware of invisible heroes deletion | 7 years ago | 
				
					
						|  Alexander Shishkin | 5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440) | 7 years ago | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 years ago |