Commit History

Author SHA1 Message Date
  DjWarmonger 3e8c395156 - More fixes for wander targets 10 years ago
  DjWarmonger b3f482b8a8 Restored artifact selection & exchange, work in progress. 10 years ago
  DjWarmonger b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 years ago
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
  ArseniyShestakov f7a999f0f3 VCAI: add destinationTeleport to serialization 10 years ago
  ArseniyShestakov 12cf883740 VCAI: add all new movement code include teleports and transit support 10 years ago
  ArseniyShestakov 665712c196 VCAI: add any newly found teleports to knownTeleportChannels 10 years ago
  ArseniyShestakov ab7ad4741a AIStatus: add teleport channel probing mode 10 years ago
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 years ago
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS 3bca68fd2d Initial refactoring 11 years ago
  Ivan Savenko b67618ab53 First batch of AI fixes: 11 years ago
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  DjWarmonger 441e4b2cb2 Improvements for AI speed (#1760) 11 years ago
  DjWarmonger 8ce6659633 Important fix for unreserving objects. 11 years ago
  DjWarmonger 94c8f01732 Commiting some minor tweaks before next dev version. 11 years ago
  Michał W. Urbańczyk 458ba47965 Compile fix for non-msvc, as per https://github.com/vcmi/vcmi/pull/8 11 years ago
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 years ago
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
  DjWarmonger 6ee823298a - Various improvements for exploration 11 years ago
  DjWarmonger b368e565ab - fixed #1714 11 years ago