Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown hai 9 meses
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar hai 10 meses
  Ivan Savenko 65fc50d33b Simplified building ID logic hai 11 meses
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  SoundSSGood 58bb2b58e3 IMarket suggestions hai 1 ano
  Laserlicht 1a06a2cc44 basic 8th creature support hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr hai 1 ano
  MnHebi 8b24b0e9a7 Add Marketplace, Blacksmith into extra buildings category to ensure they get built. Misc changes. hai 1 ano
  MnHebi a668dc2721 Try to improve VCAI building build order. Testing reveals extra structures still get done before intended build order(seen Market being built when Dwellings were expected). hai 1 ano
  Ivan Savenko e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin bbbbfe00f0 Modernize resourceSet %!s(int64=2) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Alexander Shishkin bd0f8f840a Merge pull request #497 from nullkiller/ai-pathfinder-boat %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat %!s(int64=7) %!d(string=hai) anos
  Dydzio 1a05e41aac BuildingManager refactoring: C++11 vector usage without helper array %!s(int64=7) %!d(string=hai) anos
  Dydzio e13e88bf5c ResourceManager-compliant money saving for income buildings %!s(int64=7) %!d(string=hai) anos
  Dydzio b69c316409 Add possible income utility function, make capitol building errorproof %!s(int64=7) %!d(string=hai) anos
  Dydzio 12e1e5b315 Disable building from army goals, re-fix building capitol prereqs %!s(int64=7) %!d(string=hai) anos
  Dydzio 8c763253d2 Build fort unconditionally with high priority, no fort=no dwellings %!s(int64=7) %!d(string=hai) anos
  Dydzio c04bb9387f New rule: Cannot build upgrades without fort %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 2f4b463459 - Fixed major bugs with building dwellings. ResourceManager doesn't support building in future turns. %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 976eeb3578 Sweet Jesus %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 4a85559d4b Merge branch 'develop' of https://github.com/vcmi/vcmi into BuildingManager %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 6615870045 Rebase %!s(int64=7) %!d(string=hai) anos