Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko 8bac023e82 Fix internal connection sending queued packages after closing 10 meses atrás
  Ivan Savenko d9244cf061 Remove network connection from local games 10 meses atrás
  Ivan Savenko 35954dc41b Simple workaround to fix vcmiserver shutdown procedure 1 ano atrás
  Ivan Savenko 6d08ec6323 More robust handling of connection errors 1 ano atrás
  Ivan Savenko 0403626c93 Fix excessive calls of steady_timer::async_wait 1 ano atrás
  Ivan Savenko 67604e1e01 Reapply "Simple implementation of heartbeat package" 1 ano atrás
  Ivan Savenko 4c3aac8f19 Use async_write to prevent locks if receiver is too slow 1 ano atrás
  Ivan Savenko 66e2e13ba1 Add few more safety checks to network connection logic 1 ano atrás
  Ivan Savenko ede92c1a9c Revert "Simple implementation of heartbeat package" 1 ano atrás
  Ivan Savenko 5f344e410a Simple implementation of heartbeat package 1 ano atrás
  Ivan Savenko 6901945b6e Fix possible thread race on sending packet from two threads 1 ano atrás
  Ivan Savenko 779625415f Guard against concurrent writes on same asio::socket instance 1 ano atrás
  Ivan Savenko 7dee24edae Cleanup 1 ano atrás
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart 1 ano atrás
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup 1 ano atrás
  Ivan Savenko 29c0989849 Use std::byte to manage network data 1 ano atrás
  Ivan Savenko 80e960bc8e Finalized new TCP networking API 1 ano atrás
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load 2 anos atrás
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API 2 anos atrás
  Ivan Savenko de5227142b Implemented message receiving / broadcasting 2 anos atrás
  Ivan Savenko dff9cf39c0 Implemented connection handling 2 anos atrás
  Ivan Savenko c2c43602ea Initial version of global lobby server available in client 2 anos atrás