|  Arseniy Shestakov | ec2bef40fb
							
							CServerHandler: avoid crash without interprocess memory | 8 years ago | 
				
					
						|  Arseniy Shestakov | c3e6195cc9
							
							CServerHandler: one more small fix when server is crashed | 8 years ago | 
				
					
						|  Arseniy Shestakov | 9c7c47c754
							
							CServerHandler: for now don't stop client if server crashed | 8 years ago | 
				
					
						|  AlexVinS | 8c0fab1dcf
							
							fixes | 8 years ago | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 years ago | 
				
					
						|  AlexVinS | 64d9dadd64
							
							Logging cleanup. | 8 years ago | 
				
					
						|  AlexVinS | 143ff682bc
							
							Logging cleanup | 8 years ago | 
				
					
						|  AlexVinS | 61e241308d
							
							Logging cleanup | 8 years ago | 
				
					
						|  ArseniyShestakov | 9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357) | 8 years ago | 
				
					
						|  ArseniyShestakov | b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344) | 8 years ago | 
				
					
						|  ArseniyShestakov | a4c0ad94b1
							
							Code style: remove default value hints in definitions (#342) | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  AlexVinS | 09df2dcfbb
							
							fixed possible race condition | 8 years ago | 
				
					
						|  AlexVinS | 2c525fc76e
							
							Attempt to fix headless tests crash. | 8 years ago | 
				
					
						|  ArseniyShestakov | 5dfb7a5771
							
							Merge pull request #317 from vcmi/attackerOwned | 8 years ago | 
				
					
						|  Arseniy Shestakov | c059f95e2e
							
							CClient::loadGame: pass correct save version for BinaryDeserializer | 8 years ago | 
				
					
						|  AlexVinS | 4f8c7bd4bb
							
							CStack refactoring | 8 years ago | 
				
					
						|  ArseniyShestakov | 2f305cc68d
							
							Remove code related to duel mode (#312) | 8 years ago | 
				
					
						|  ArseniyShestakov | bd27636cd9
							
							Merge pull request #316 from FeniksFire/improvingTheBattle | 8 years ago | 
				
					
						|  FeniksFire | 4113bdab01
							
							Moving some files from lib to the battle subdirectory. | 8 years ago | 
				
					
						|  Arseniy Shestakov | eeff7ee315
							
							Few minor code improvements | 8 years ago | 
				
					
						|  Arseniy Shestakov | 1a60c1a94b
							
							Shared memory refactoring and command line control options | 8 years ago | 
				
					
						|  Arseniy Shestakov | a2284c3209
							
							Automated testing: graceful shutdown for when game is ended | 8 years ago | 
				
					
						|  Arseniy Shestakov | 18161d3688
							
							Client: implement spectator mode via command-line options | 8 years ago | 
				
					
						|  Arseniy Shestakov | d95c74941b
							
							Client: add onlyAI option support for saved games | 8 years ago | 
				
					
						|  Arseniy Shestakov | f7f7fe1d32
							
							Client: fix headless mode and add automated testing mode | 8 years ago | 
				
					
						|  Alexander Shishkin | 7e1b0d71c5
							
							Added option for saving generated maps on client side (#307) | 8 years ago | 
				
					
						|  Arseniy Shestakov | 6642816b1e
							
							Client: server port and testing options cleanup | 8 years ago | 
				
					
						|  Arseniy Shestakov | 4b0f702e7e
							
							Add LeaveGame netpack and avoid replying on it and CloseServer | 8 years ago | 
				
					
						|  Arseniy Shestakov | c7e7a4d7be
							
							Make usage of boost::interprocess optional | 8 years ago |