Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface il y a 2 ans
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes il y a 2 ans
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature il y a 2 ans
  Konstantin a2d4c72016 vcmi: morale and luck now also IFactionMember il y a 2 ans
  Ivan Savenko a654cc2391 Removed vstd::advance. Added vstd::next to handle similar cases. il y a 2 ans
  Konstantin fedf7d377c vcmi: remove TFaction il y a 2 ans
  Konstantin 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names il y a 2 ans
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Konstantin ebbc8cf208 vcmi: remove BLOCK_LUCK bonus il y a 2 ans
  Konstantin c07e74250b vcmi: remove BLOCKS_MORALE bonus il y a 2 ans
  Konstantin 0dbc7169d8 vcmi: fix creature numbers on infobar il y a 2 ans
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage il y a 2 ans
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing il y a 2 ans
  Ivan Savenko 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities il y a 2 ans
  Dydzio e48a4185ed Use config values from new settings il y a 2 ans
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method il y a 2 ans
  Ivan Savenko ab8b407294 Style cleanup il y a 2 ans
  Ivan Savenko 34dcb4127a Removed text utilities from SDL_Extensions il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Dydzio 685d63603d Merge branch 'develop' into creature-numeric-quantities il y a 2 ans
  Andrey Filipenkov 6727a3673f limit displayed units number to 4 digits on adventure map il y a 2 ans
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler il y a 2 ans
  Dydzio 8248feebf7 Implement numeric creature descriptions with config toggle on/off il y a 2 ans
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect il y a 2 ans
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: il y a 2 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
  Ivan Savenko abb553d975 Next step of code refactoring: il y a 3 ans