Karol
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3f720901ec
Minor fixes.
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11 gadi atpakaļ |
beegee1
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69eee05ccc
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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12 gadi atpakaļ |
beegee1
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e01ef8e36a
- Fixed mantis #1576 (doesn't hang game)
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12 gadi atpakaļ |
Ivan Savenko
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71d6b0fea9
- Fixed some warnings from cppcheck
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12 gadi atpakaļ |
Ivan Savenko
|
146a5e5ef8
Made speed of most of battle animations time-based
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12 gadi atpakaļ |
alexvins
|
c0ce8712c1
add some missing licence headers
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13 gadi atpakaļ |
Michał W. Urbańczyk
|
95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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830d94064e
Fixed #1056, #1057 and #1058.
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13 gadi atpakaļ |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 gadi atpakaļ |
DjWarmonger
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4d62525ff7
- Restored missing code for BattleInfo::getAvaliableHex - Elementals will now be placed correctly
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13 gadi atpakaļ |
Michał W. Urbańczyk
|
d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 gadi atpakaļ |
Michał W. Urbańczyk
|
017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 gadi atpakaļ |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 gadi atpakaļ |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 gadi atpakaļ |