提交歷史

作者 SHA1 備註 提交日期
  AlexVinS 9600446cf9 +smart target, +hit animation 10 年之前
  AlexVinS a1ea551a85 Block summon of elemtals only by ally summoned elementals 10 年之前
  AlexVinS c81d4203d7 Do not try to cast EARTHQUAKE with no fort 10 年之前
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 年之前
  AlexVinS 64dccfec80 Rewrite Beneficial spell selection 11 年之前
  AlexVinS b0df8172f9 Move battleIsImmune to CSpell 11 年之前
  AlexVinS e8aeb0bf8e Merge branch 'develop' into SpellsRefactoring4 11 年之前
  AlexVinS 499a281dfe Disallow rising spells for genie 11 年之前
  AlexVinS e583f4e44d Fix #1928 11 年之前
  AlexVinS f7ff61ce4f Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4 11 年之前
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck 11 年之前
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts 11 年之前
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg 11 年之前
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune 11 年之前
  AlexVinS ddf98a5920 +SpecialRisingSpellMechanics::isImmuneByStack 11 年之前
  AlexVinS 639b915391 Move calculateSpellBonus to CSpell 11 年之前
  AlexVinS 059698217c Use CLONE and DISPEL_HELPFUL_SPELLS Mechanics classes in immunity caculation 11 年之前
  AlexVinS a49da360d2 Use ESpellCastProblem inside SpellHandler 11 年之前
  beegee1 d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) 11 年之前
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 年之前
  AlexVinS 7cf64a0628 Made onlyAlive flag a part of TargetInfo 11 年之前
  AlexVinS 6bf4140145 Just remove hardcoded targetting for DEATH_RIPPLE & DESTROY_UNDED. 11 年之前
  AlexVinS d9368ca5ba Use new battleGetStacksIf method 11 年之前
  AlexVinS 0e93ec28c5 Add new general method for battle stack access 11 年之前
  AlexVinS 5be005ee36 Try to fix #1763 and a small refactoring 11 年之前
  beegee1 1d57b75bc5 - random number generation refactoring 11 年之前
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code 11 年之前
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 年之前