Commit History

Author SHA1 Message Date
  Laserlicht efcf6b71d7 formatting 2 years ago
  Laserlicht 23e1b0b0d5 radial wheel for hero 2 years ago
  Nordsoft91 ecd01fd53c Merge pull request #3039 from Laserlicht/townhall_click 2 years ago
  Laserlicht 926bf71814 make townhall clickable 2 years ago
  nordsoft d7d435dcb7 Add game pause 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 years ago
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
  Ivan Savenko 5d2dd4c633 Show creature popup window on right-click in town fort 2 years ago
  Ivan Savenko a494dc4870 Refactoring of CGarrisonInt 2 years ago
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 2 years ago
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
  Ivan Savenko 4e7412faa6 Split mouseDragged event from mouseMoved 2 years ago
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko fa496628f2 Separated timer updates from rendering in adventure map and town screen 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
  Ivan Savenko 195eac3375 Merge pull request #1545 from dydzio0614/town-panel-number-formatting 2 years ago
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed 2 years ago
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 years ago
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event 2 years ago
  Dydzio e7a774c465 Improve creature numbers handling in castle interface bottom left part 2 years ago
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 years ago
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 years ago
  Ivan Savenko bdde9f831a Fixed timings of building construction to match H3 2 years ago
  Ivan Savenko 09413c61b8 Changed timing of building fade-in to match H3 2 years ago
  Ivan Savenko 3acee297be CShowableAnim is now time-based with timing matching H3 2 years ago
  Dydzio 54e499f5e7 Minor refactoring from code review 2 years ago
  Dydzio 7dd7f4af54 Change to time-based frame counting, easier than I though 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago