Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 4e6560c4c9 Fixes for issues detected by valgrind hai 10 meses
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter hai 11 meses
  Ivan Savenko 42b960417c Reworked bonus caching locking scheme: hai 11 meses
  Ivan Savenko ee59bc4e71 Add bonus description generation for map objects hai 1 ano
  K bda1adbdfd miniscule bonus system cleanup hai 1 ano
  K 462c79e190 remove never used code in CBonusSystemNode hai 1 ano
  Tomasz Zieliński 914cea5877 Tweaks hai 1 ano
  Tomasz Zieliński 04691c851f Fixes issue of bonuses not correctly removed hai 1 ano
  Ivan Savenko d04241b10a Code cleanup hai 1 ano
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: hai 1 ano
  Ivan Savenko ea1f05d15a Stabilization hai 1 ano
  Ivan Savenko c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact) hai 1 ano
  Ivan Savenko 2c4cad7d9c Slight simplification of bonus system node class hai 1 ano
  Dydzio 9e9849b741 Fix commander ability accumulation, change commander ability bonus hai 1 ano
  Konstantin P 0cbc2e458c CBonusSystemNode: remove description %!s(int64=2) %!d(string=hai) anos
  Konstantin P d0e6205688 CBonusSystemNode: make some properties private %!s(int64=2) %!d(string=hai) anos
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop %!s(int64=2) %!d(string=hai) anos