Histórico de Commits

Autor SHA1 Mensagem Data
  alexvins 616cedb2f2 get rid of few more magic numbers (obj types) há 13 anos atrás
  alexvins e775ad8804 small cleanup há 13 anos atrás
  Ivan Savenko 72ea5e4ac9 - fixed crash in AI logging (objID is object index, not hero ID) há 13 anos atrás
  Ivan Savenko 8eba824ada - updated icons + psd file há 13 anos atrás
  DjWarmonger c54b983663 Some improvements for AI logging. há 13 anos atrás
  DjWarmonger a7cea94247 - Hopefully fixed #1103 há 13 anos atrás
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods há 13 anos atrás
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) há 13 anos atrás
  DjWarmonger b3acde24d5 Fixed #1131 - AI will use subterranean gate for exploration há 13 anos atrás
  DjWarmonger 4bacd97497 Quests now handled by pointers again, this time without bugs. há 13 anos atrás
  DjWarmonger 977acfafc8 - Fixed possible crash at invalid quest há 13 anos atrás
  DjWarmonger 1cf99f7be1 - Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster. há 13 anos atrás
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected há 13 anos atrás
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) há 13 anos atrás
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 há 13 anos atrás
  Michał W. Urbańczyk a669831fc6 * VCAI: fixed crash when a locked hero died when attempting realizing a goal há 13 anos atrás
  Michał W. Urbańczyk 8bb4abb75a * VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal há 13 anos atrás
  DjWarmonger 0435d5a4f1 - Removed pointer usage for CQuest. may look rough, but works and fixes #1051. há 13 anos atrás
  DjWarmonger ecda63683e Fixed Bonus parser crashing at unspecified value. Assigning empty objects is also not good solution. há 13 anos atrás
  mateuszb 6a81c8b1af * campaign against magic numbers há 13 anos atrás
  DjWarmonger 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. há 13 anos atrás
  Ivan Savenko a138db7c9e - removed lib headers from PCH há 13 anos atrás
  Ivan Savenko 0ca9f64573 Next part of town configuration: há 13 anos atrás
  Ivan Savenko 44cc848edc first part of town configuration: há 13 anos atrás
  Ivan Savenko 6c84bd9c71 - typo fix: placing semicolon after "if" is a bad idea. há 13 anos atrás
  DjWarmonger 9abcca32bc Fixed AI trying to pick more than 7 stacks from town. há 13 anos atrás
  DjWarmonger 78fe412375 Hopefully complete solution for taking last stack from heroes (without splitting stacks). há 13 anos atrás
  DjWarmonger 4e726f0eb2 - Handling for Hill fort and (kinda) Magic Well há 13 anos atrás
  DjWarmonger e913d94c62 VCAI can now exchange armies between heroes. By default, it will pass army to main hero. há 13 anos atrás
  DjWarmonger 3b1ddfa3ca Fixed AI building only one upgraded dwelling per town. Minor tweaks. há 13 anos atrás