Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  alexvins c0ce8712c1 add some missing licence headers 13 years ago
  mateuszb 6a81c8b1af * campaign against magic numbers 13 years ago
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. 13 years ago
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago
  DjWarmonger ee2768ab07 - Some work for commanders 13 years ago
  DjWarmonger 2fbc57e140 1. Better way to disable stack / cursor glitches 13 years ago
  DjWarmonger 82f3bc8135 - Commanders will now be properly intialized 13 years ago
  DjWarmonger 96d198758c - More commanders 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  DjWarmonger 038d105bcc - first sketch of Commanders 13 years ago
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  DjWarmonger 57216eea44 Console texts for creature casting spells. 14 years ago
  DjWarmonger 423fd2ffb7 Fixed #756 14 years ago
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
  DjWarmonger 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 years ago
  DjWarmonger 57d292ba67 Partial support for splitting neutral stacks. Can't go further until interface is fixed. 14 years ago
  DjWarmonger 15d80d040f Correct handling of merging & moving stacks with experience. 14 years ago