Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 years ago |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
alexvins
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c0ce8712c1
add some missing licence headers
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
DjWarmonger
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6419f953cb
Some (disabled) work for commander artifacts. Hero artifacts window seems broken.
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13 years ago |
DjWarmonger
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5435101182
Lots of fixes and improvements for Commander interface.
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13 years ago |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 years ago |
DjWarmonger
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416c08260a
- Basic Commander window
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13 years ago |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 years ago |
DjWarmonger
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2fbc57e140
1. Better way to disable stack / cursor glitches
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13 years ago |
DjWarmonger
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82f3bc8135
- Commanders will now be properly intialized
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13 years ago |
DjWarmonger
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96d198758c
- More commanders
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13 years ago |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 years ago |
DjWarmonger
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038d105bcc
- first sketch of Commanders
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13 years ago |
DjWarmonger
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b8a5d0d430
Stack artifacts - part 1
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13 years ago |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
DjWarmonger
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57216eea44
Console texts for creature casting spells.
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14 years ago |
DjWarmonger
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423fd2ffb7
Fixed #756
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14 years ago |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 years ago |
DjWarmonger
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936005aa1c
Correct, yet ugly handling of Magic Resistance.
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14 years ago |
DjWarmonger
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57d292ba67
Partial support for splitting neutral stacks. Can't go further until interface is fixed.
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14 years ago |
DjWarmonger
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15d80d040f
Correct handling of merging & moving stacks with experience.
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14 years ago |