Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Ivan Savenko
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b78c4c19ea
- compile fix
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12 years ago |
DjWarmonger
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928d1d2121
- Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype.
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12 years ago |
alexvins
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2cb86d84fa
[refactor]
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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3958364884
* a bit more work on campaigns; hero crossover still buggy
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12 years ago |
DjWarmonger
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1ef205e5f1
Various tweaks / enchancements to bonus mechanics
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12 years ago |
mateuszb
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ba3075317f
* proper bool serialization
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12 years ago |
mateuszb
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c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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12 years ago |
DjWarmonger
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fff7909958
- Fix for hero specialties (creature type limiters)
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12 years ago |
Michał W. Urbańczyk
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0e826915ed
Fixed #1176.
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12 years ago |
DjWarmonger
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79062eb15c
- Parsing hero specialty is working (though complicated)
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12 years ago |
DjWarmonger
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97db289d3c
Parsing for CREATURE_TYPE_LIMITER
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12 years ago |
DjWarmonger
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ce15eb37c2
- Fixed serialization of limiters
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12 years ago |
DjWarmonger
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d7c9377843
- Parsing propagators and limiters
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12 years ago |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 years ago |
DjWarmonger
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62a281a665
Complete parsing for new Artifacts. iconIndex needs to be handled.
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13 years ago |
DjWarmonger
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71cbde7bbc
Bonus limiters are now implemented using Decorator design pattern, which allows to chain them.
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13 years ago |
DjWarmonger
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ca9033d0e4
- Support for "Enchanted" WoG ability.
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13 years ago |
mateuszb
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652ea4036e
* artifact bonuses are read from config file now
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13 years ago |
mateuszb
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af133ae758
* experimental support for bonus limiter/propagator loading from json (not turned on yet)
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13 years ago |
mateuszb
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59fcc15254
* last revision reverted, mysterious bug
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13 years ago |
mateuszb
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55f1c47c16
* more TPlayerColor/TResource
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Michał W. Urbańczyk
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38b6435ee4
Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |