Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 23d0221611 One more fix for 0.83c build. %!s(int64=14) %!d(string=hai) anos
  mateuszb 1dd05788c9 * fixed #53 %!s(int64=14) %!d(string=hai) anos