Cronologia Commit

Autore SHA1 Messaggio Data
  AlexVinS f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration 11 anni fa
  AlexVinS 950ca1156a Use absoluteLimit 11 anni fa
  AlexVinS 7cf64a0628 Made onlyAlive flag a part of TargetInfo 11 anni fa
  AlexVinS d9368ca5ba Use new battleGetStacksIf method 11 anni fa
  AlexVinS 3e101d89ef few formatting. Mostly space-> tab 11 anni fa
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 anni fa
  alexvins 9cac0af7be [Spells] More spell related refactoring 11 anni fa
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 anni fa
  alexvins c959fdcce0 SpellHandler: cleanup, formatting, simplification. 11 anni fa
  Michał W. Urbańczyk 7d1e54baa7 Fixed compilation with MSVC. 11 anni fa
  alexvins afcb7072eb Implemented #1379 11 anni fa
  alexvins 4203d69525 Part 2 of new spell configuration 11 anni fa
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 anni fa
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 anni fa
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 anni fa
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 anni fa
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 anni fa
  alexvins ceea466f54 [refactor] spell handling 12 anni fa
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 anni fa
  mateuszb 0003d30991 * refactoring 12 anni fa
  alexvins a9d458c8f4 few more refactorings 12 anni fa
  alexvins b376ac8568 refactor map loading, few small tweaks 12 anni fa
  alexvins 53b684180d [refactor] 13 anni fa
  alexvins 68e91ada1c [refactor] 13 anni fa
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 anni fa
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 anni fa
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. 13 anni fa
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 anni fa
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. 13 anni fa
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 anni fa