mateuszb
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f3a1cd4ae5
* animations in battles seem to approximately work
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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3f5c98ac7c
* reworked system of animations in battles; it's not fully working yet, but crashes should not occur
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%!s(int64=16) %!d(string=hai) anos |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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ea5a836a7e
* better positioning of moat/mlip
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
05b0d82769
* next part of sieges
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
d25a5a795e
* next part of sieges
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
7586094a9b
* corrected r1174 - we can get the dead stack's info
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%!s(int64=16) %!d(string=hai) anos |
OnionKnight
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866d39727e
Made a small fix for the problem with crash on killing with a spell.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
c4b0bd9d7e
* new spell: remove obstacle
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
93f5c83d7c
* support for new spell: hypnotize
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
|
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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%!s(int64=16) %!d(string=hai) anos |
DjWarmonger
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dd91e7e406
1. Support for Pandora Box
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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2af6d85c23
Various fixes and improvements, mostly for r1093
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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%!s(int64=16) %!d(string=hai) anos |
DjWarmonger
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4653396d76
1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
9d531b0d84
* fixed:
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
ea6ab102a7
* support for new spells: anti-magic and elemental summoning
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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9aca713050
Compile fixes.
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
507597301f
* new spells: resurrection, animate dead
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
1872c2d575
* new spell: cure
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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de1ed92379
* version set 0.73b
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
f582bfde49
* fixed all problems in engine with wide creatures (I hope) (except problem with range of flying wide creatures)
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
d17469bc7a
* small memory leak fixed
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
|
78afb07f52
New, experimental crashhandler for windows (creates minidumps).
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
586957b749
* minor changes
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
|
8e63c73cf8
* flaggable objects change their color on minimap when taken over
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%!s(int64=16) %!d(string=hai) anos |